Building Tomorrow's Game Developers

We started with a simple belief - that immersive technology education should be accessible, practical, and transformative. Since 2019, we've been helping creative minds master AR and VR development through hands-on learning that actually works.

Our Mission

We're here to bridge the gap between curiosity and capability in AR/VR development. Too many talented people get intimidated by complex technology - we make it approachable.

Our programs focus on real projects that students can actually complete and showcase. We've seen what happens when people learn by doing rather than just watching tutorials.

Students collaborating on AR development project

What Guides Us

Practical Learning

Every lesson connects to real development work. Students build actual games, not just follow examples.

Individual Progress

Everyone learns differently. We adapt our approach to match each student's background and goals.

Industry Connection

We stay current with tools and techniques that studios actually use in production.

Honest Communication

We're upfront about challenges and realistic about timelines. No false promises.

Early VR development workshop session in 2019

How We Started

Back in 2019, I was working as a freelance Unity developer and kept meeting people who wanted to learn AR/VR but felt overwhelmed by scattered online resources. The tutorials were either too basic or assumed you already knew advanced programming.

So we started small - just weekend workshops in Struga where people could try VR development without the pressure of a full course commitment. Word spread, and soon we had requests for more comprehensive training.

"The breakthrough came when we realized that most people learn better when they can immediately see their code running in a headset. That tactile feedback makes abstract concepts click."

Meet Our Team

We're a small team of developers and educators who've been working in AR/VR since the early days of consumer headsets.

Teodor Milenkov, Lead AR/VR Developer

Teodor Milenkov

Lead AR/VR Developer & Instructor

Started with Unity in 2016, transitioned to VR development when the Oculus Rift launched. Has shipped three commercial VR games and loves helping students navigate their first successful builds.

Anika Bozhinkova, Program Director

Anika Bozhinkova

Program Director & Unity Specialist

Background in educational technology with five years in game development. Specializes in breaking down complex AR concepts into manageable learning modules that actually stick.

Team working session on VR project development

What We've Accomplished

These numbers represent real students who've completed projects and moved forward with their development skills.

240+

Students Trained

150+

Projects Completed

6

Years Teaching

85%

Course Completion Rate

2024

Unity Certified Training Partner

Recognized for curriculum quality and student outcomes in Unity-based AR/VR development.

2023

Regional Education Innovation Award

Honored by North Macedonia Ministry of Education for advancing technical education in emerging technologies.

2022

AR/VR Excellence in Teaching

Balkans Technology Education Council recognition for practical immersive technology training programs.

Students presenting their completed AR applications