How We Started
Back in 2019, I was working as a freelance Unity developer and kept meeting people who wanted to learn AR/VR but felt overwhelmed by scattered online resources. The tutorials were either too basic or assumed you already knew advanced programming.
So we started small - just weekend workshops in Struga where people could try VR development without the pressure of a full course commitment. Word spread, and soon we had requests for more comprehensive training.
"The breakthrough came when we realized that most people learn better when they can immediately see their code running in a headset. That tactile feedback makes abstract concepts click."